It's been running fine tonight. After BB promised a delivery, they now told me what I wanted wasn't in stock anymore. Thanks a bunch -- like, don't promise me something on a short-turnaround unless you can deliver, I think that's twice now they screwed up. I canceled that and will place an order for pickup tomorrow at a different store.
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I am reminded why I don't much do group content.
Decided to do a low-level dungeon in Maldraxxus. Took a few minutes to read the game notes on the bosses.
Tank is an asshat. At one point runs through a large pool of poison, the rest of the group isn't sure what to do or if he's circling around on other side (since poison has already killed people), so after 15-20 seconds people go to the closer center island in the poison and kill a few things there, on their way across. He has a hissy fit and swears at everyone for not following him and doing a needless fight. (Note: It was a pretty easy fight, not a big deal to do... and it was his fault for running off like a bunch of people leveling up in the first ten days of a release know the dungeon enough to run through a shitload of poison.)
Next boss, we wipe partly because we don't know the mechanics yet; note that I read them but it's a little different the first time you actually do the fight, typically, the mental expectation vs the reality of how the mechanics manifest. The jerk actually was using add'ins to monitor our DPS and showed everyone our output and then bitched because we weren't high DPS enough. (I can understand it in a raid where people vie for slots and you want to minmax output AND people are fully leveled and heavily geared... but not in a PUG dungeon that people might not even know yet, when they are not even geared nor max leveled yet.) He's like, "We can't kill this boss without more DPS." Yeah, well, what -- you want us to just quit the dungeon in hopes you get someone better randomly? Or wtf are you actually asking? Shaming undergeared novices to a dungeon doesn't really change the DPS output.
As it was, now that we knew the fight better, we beat the boss on the next try. Plus, after not playing my spec for a week, I remembered a few abilities I forgot I had, which helped.
Same thing with final boss. He actually was a bit more helpful after we wiped and actually explained the fight, but he was kind of a dick regardless in how he talked down to everyone.
And that's why I really hate doing random group stuff. I don't need that shit. I'm trying to have fun + learn the fights and learn my class spec, and these guys are acting like a mid-level PUG dungeon w/ noobs is hardcore raiding or something. He also happened to be the group leader, so no one even wanted to respond to him lest he think they were arguing and get kicked.
I didn't even get a boss drop on any of the four bosses. It was all pretty lame. The only reason I ran it at all was to do a dungeon quest, to get a 116 piece of gear... so I got that at turn-in, at least.
But yeesh. I end up just wanting to stick with solo games, unless I am playing with people I know.