Totenkindly
@.~*virinaĉo*~.@
- Joined
- Apr 19, 2007
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We don't actually have a thread for this but maybe instead of posting in my blog, I'll post here and then anyone else who plays can chip in to comment or bitch or whatever they'd like.
WoW is still actually in business, which is remarkable considering it was a major revision of the early days of MMOs (it took everything learned through EQ and other MMOs at the time, and then reworked it / built from the ground up to get a "cleaner" game -- so I'd call it a second generation MMO, as opposed to EQ and similar). Pretty much it was the model that encouraged so many other MMOs to roll out... and then most of them to crash and burn over the years. It's obviously one of the most successful, and then actually getting "WoW Classic" on its feet last summer drew back some of the old-timers who no longer identified with the newer releases and wanted a throwback to the early days.
Anyway, there have been quite a number of expansions over the years (typically every two years or so): Burning Crusade, Wrath of the Lich King, Cataclysm, Pandaria, Warlords of Draenor, Legion, and now Battle for Azeroth.
Currently it's wrapping up BfA (with more open-world PvP) expansion, in preparation for Ghostlands this fall which people seem more excited about. There are things I have enjoyed about BfA, including actually getting some skill at open world PvP when I'm in War Mode; at the same time, there's some of the same-old corporate crap involving sitting on quality of life features until they need them to drive participation at later stages of the expansion. This video captures some of what I am talking about.
They apparently broke BfA into "three" pieces as far as the story rollout went, and I was kind of irked when they rolled segment #3 out about 5-6 months back. I was happy just waiting for Ghostlands and meanwhile playing old content for achievements and transmog and also trying to level some alts... and suddenly it's like there's another whole piece to the game that you have to play to some degree in order to keep your item level and gear current. And it wasn't just higher gear -- now we have "corrupted" gear to go along with the essences you needed for your Azerite necklace. The only reason that whole thing exists was just to drive up numbers, but I think the player base was happy to have been done. And it is a LOT of content to do. Meanwhile, they had a lot of the stuff (like the cloak upgrades) on timed rollouts -- you were restricted either by the amount of currency you could get to run the scenario to earn a cloak upgrade OR there was a literal lock on how much upgrade you could get. [Apparently blizzard must have seen people not finishing the cloak leveling, because last week they dropped the last levels of the cloak to stuff that can be accomplished in a single run of the scenario per level instead of having to run the damn 30-minute scenario 3-4x to complete.)
Meanwhile, it was all very alt-unfriendly, to have to do the same content (extensive as it was) to max out any alts you might have wanted to play. And the high levels of the cloak leveling was just ridiculous in terms of time you needed to spend, with it increasing in number of drops needed per level. So I never ended up leveling my cloak to 15 until this past week for my main, and I accumulated 250K of the currency needed to run the scenario (the original cap on it was 25K, until Blizzard removed it because I guess people just weren't running it, and so the currency would cap out, and then people would just be like "screw this").
So as of late, and tying in with this video, they have now instituted an ADDITIONAL currency where you could buy either essence upgrades for your alts and now last week corruption power upgrades. I was really excited at first because you'd typically get 50 currency for completing a world something, and 500 currency could get an alt a new essence. When they rolled out the corruption items, they increased the 50 currency drop to 250 instead so technically you could get an essence just by completing two sets of dailies... and then (something you missed if you didn't bother to read the patch notes) upped the amount needed to 2500 for essences (so they just multiplied everything by five) so then they could just 2500-8000 currency for corruption upgrades.
For a game that is in the last 5-6 months of its lifecycle, and the content is mainly played out... why the hell would I want to WORK that hard on a main or alt for content that is going to vanish in six months and serve no purpose? There is no long-term purpose to doing it.
Meanwhile, when you scrap or disenchant an azerite item, you get a certain amount of residue. And you can use this either to buy a random piece of azerite gear or spend a lot more to get a specific piece of gear. (Random, you take your chances.) Anyway, it's a hell of a lot of residue you need unless I guess you are doing mythic or high-end raids (which will also give you some). So it's like, "Hey, here's a vendor, aren't we cool?" but "Hey, we'll make everything so expensive that unless you do particular content ALL THE TIME you might as well not bother because you'll never collect enough to purchase an item in enough time before the new expansion for it to be worth it."
That is my current gripe about the game.
----
But I guess I shouldn't generally just gripe. There were some things I did like about BfA -- and the storylines were actually pretty good overall (aside from the major gaff of screwing up the Banshee Queen IMO. I guess she was never meant to be a painful tormented figure but simply off her rocker ever since the Lich King screwed her up). I ran both the Alliance and Horde storylines, and I actually got more sympathy for Jaina, who I routinely hated before then.
And I have been spending a lot more time just running old dungeons, doing holiday events, leveling characters representing all four types of gear (to transmog the most I could), and acquiring mounts and reputation. There are some expansions I just loved. I know some people hate the pandas, but flying around in Pandaria leaves me feeling at peace. It's one of those things where I don't even need to be playing / doing something game-wise, I just enjoy flying around through the zones ... it makes my heart happy.
WoW is still actually in business, which is remarkable considering it was a major revision of the early days of MMOs (it took everything learned through EQ and other MMOs at the time, and then reworked it / built from the ground up to get a "cleaner" game -- so I'd call it a second generation MMO, as opposed to EQ and similar). Pretty much it was the model that encouraged so many other MMOs to roll out... and then most of them to crash and burn over the years. It's obviously one of the most successful, and then actually getting "WoW Classic" on its feet last summer drew back some of the old-timers who no longer identified with the newer releases and wanted a throwback to the early days.
Anyway, there have been quite a number of expansions over the years (typically every two years or so): Burning Crusade, Wrath of the Lich King, Cataclysm, Pandaria, Warlords of Draenor, Legion, and now Battle for Azeroth.
Currently it's wrapping up BfA (with more open-world PvP) expansion, in preparation for Ghostlands this fall which people seem more excited about. There are things I have enjoyed about BfA, including actually getting some skill at open world PvP when I'm in War Mode; at the same time, there's some of the same-old corporate crap involving sitting on quality of life features until they need them to drive participation at later stages of the expansion. This video captures some of what I am talking about.
They apparently broke BfA into "three" pieces as far as the story rollout went, and I was kind of irked when they rolled segment #3 out about 5-6 months back. I was happy just waiting for Ghostlands and meanwhile playing old content for achievements and transmog and also trying to level some alts... and suddenly it's like there's another whole piece to the game that you have to play to some degree in order to keep your item level and gear current. And it wasn't just higher gear -- now we have "corrupted" gear to go along with the essences you needed for your Azerite necklace. The only reason that whole thing exists was just to drive up numbers, but I think the player base was happy to have been done. And it is a LOT of content to do. Meanwhile, they had a lot of the stuff (like the cloak upgrades) on timed rollouts -- you were restricted either by the amount of currency you could get to run the scenario to earn a cloak upgrade OR there was a literal lock on how much upgrade you could get. [Apparently blizzard must have seen people not finishing the cloak leveling, because last week they dropped the last levels of the cloak to stuff that can be accomplished in a single run of the scenario per level instead of having to run the damn 30-minute scenario 3-4x to complete.)
Meanwhile, it was all very alt-unfriendly, to have to do the same content (extensive as it was) to max out any alts you might have wanted to play. And the high levels of the cloak leveling was just ridiculous in terms of time you needed to spend, with it increasing in number of drops needed per level. So I never ended up leveling my cloak to 15 until this past week for my main, and I accumulated 250K of the currency needed to run the scenario (the original cap on it was 25K, until Blizzard removed it because I guess people just weren't running it, and so the currency would cap out, and then people would just be like "screw this").
So as of late, and tying in with this video, they have now instituted an ADDITIONAL currency where you could buy either essence upgrades for your alts and now last week corruption power upgrades. I was really excited at first because you'd typically get 50 currency for completing a world something, and 500 currency could get an alt a new essence. When they rolled out the corruption items, they increased the 50 currency drop to 250 instead so technically you could get an essence just by completing two sets of dailies... and then (something you missed if you didn't bother to read the patch notes) upped the amount needed to 2500 for essences (so they just multiplied everything by five) so then they could just 2500-8000 currency for corruption upgrades.
For a game that is in the last 5-6 months of its lifecycle, and the content is mainly played out... why the hell would I want to WORK that hard on a main or alt for content that is going to vanish in six months and serve no purpose? There is no long-term purpose to doing it.
Meanwhile, when you scrap or disenchant an azerite item, you get a certain amount of residue. And you can use this either to buy a random piece of azerite gear or spend a lot more to get a specific piece of gear. (Random, you take your chances.) Anyway, it's a hell of a lot of residue you need unless I guess you are doing mythic or high-end raids (which will also give you some). So it's like, "Hey, here's a vendor, aren't we cool?" but "Hey, we'll make everything so expensive that unless you do particular content ALL THE TIME you might as well not bother because you'll never collect enough to purchase an item in enough time before the new expansion for it to be worth it."
That is my current gripe about the game.
----
But I guess I shouldn't generally just gripe. There were some things I did like about BfA -- and the storylines were actually pretty good overall (aside from the major gaff of screwing up the Banshee Queen IMO. I guess she was never meant to be a painful tormented figure but simply off her rocker ever since the Lich King screwed her up). I ran both the Alliance and Horde storylines, and I actually got more sympathy for Jaina, who I routinely hated before then.
And I have been spending a lot more time just running old dungeons, doing holiday events, leveling characters representing all four types of gear (to transmog the most I could), and acquiring mounts and reputation. There are some expansions I just loved. I know some people hate the pandas, but flying around in Pandaria leaves me feeling at peace. It's one of those things where I don't even need to be playing / doing something game-wise, I just enjoy flying around through the zones ... it makes my heart happy.