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Dungeons & Dragons, Call of Cthulhu, Other TTRPGs

Julius_Van_Der_Beak

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Gnoll related trauma. You hate to see it happen, but an orphan taken in by a mage who can bring people back from the dead...you can understand how that might appeal to a girl can you not? And Shit makes the grass grow. Circle of life Bird Simba, Circle of life. Praise The Traveler! Can I get a hells yeah brothers and sisters? So tell me about your D&D character Jules, do you play an Aarokokra? ^_^
I'm a druid, actually. Which was my fsvorite favorite character in the movie. But I'm a Dwarf, not a Tiefling.

Just got level 4 Wildshape and Lightning Bolt!

And yeah I like all of my D&D group. The mentor figure is actually trying to take down the big bad, a Dragonborn.
 
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The Cat

Just a Cat who hangs out at the Crossroads
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I'm a druid, actually. Which was my fsvorite favorite character in the movie. But I'm a Dwarf, not a Tiefling.

Just got level 4 Wildshape and Lightninging Bolt!

And yeah I like all of my D&D group. The mentor figure is actually trying to take down the big bad, a Dragonborn.
This is always great to hear! ^_^ MAy the dice roll ever in satisfying ways for your game
 

Totenkindly

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We are going to run another Aberrant campaign [superhero game, similar to the White Wolf rules] after the Chronicles of Darkness campaign finishes up soon.

If I don't run Bad Penny, Octopussy, or Urvashi, I got this image in my head who is a bit like Wednesday Addams and can summon this big bruiser demon to do her dirty work, among other things related to black magic.

For Aberrant though, I often start with the name first and derive powers from it. So I was thinking about silly little girl names:
  • Cutie Pie
  • Tickle Monster
  • Fluffernutter
  • Baby Spice
  • Honey Bunny
  • Itty Bitty
  • Short Stack
  • Half Pint
  • Sugar Plum
  • Baby Doll
  • Cutie Patootie
Also some names popped to mind that one could develop a character from:
  • Doll Face (maybe a face changer?)
  • Cherry Pie (Not sure but .... eep)
  • Bumper Butt (some kind of stocky thug)
  • Cream Puff
  • Cheese Ball
  • Puppy Love (WILD DOG HORDES)
  • Chunky Monkey
  • Ooompa Loompa
  • Soul Sister (some kind of mind control or psychic powers?)
  • Wild Rose (something bohemian), maybe a bit crazy like Delirium?
  • Funny Girl

The other characters I mentioned, which I already created but never used:
  • Bad Penny: Could be similar to Domino's powers but with both good and bad luck
  • Octopussy: Porn star with lots of charisma (OnlyFans?) who is a minor celebrity, but can also summon protoplasmic tentacles coming out of her body to grapple folks
  • Urvashi: Blue, four arms (based on hindu myth), who can cast some spell like effects including summoning the fabled Flaming Monkey Horde of A'an-Athari.
 
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Julius_Van_Der_Beak

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We are going to run another Aberrant campaign [superhero game, similar to the White Wolf rules] after the Chronicles of Darkness campaign finishes up soon.

If I don't run Bad Penny, Octopussy, or Urvashi, I got this image in my head who is a bit like Wednesday Addams and can summon this big bruiser demon to do her dirty work, among other things related to black magic.

For Aberrant though, I often start with the name first and derive powers from it. So I was thinking about silly little girl names:
  • Cutie Pie
  • Tickle Monster
  • Fluffernutter
  • Baby Spice
  • Honey Bunny
  • Itty Bitty
  • Short Stack
  • Half Pint
  • Sugar Plum
  • Baby Doll
  • Cutie Patootie
Also some names popped to mind that one could develop a character from:
  • Doll Face (maybe a face changer?)
  • Cherry Pie (Not sure but .... eep)
  • Bumper Butt (some kind of stocky thug)
  • Cream Puff
  • Cheese Ball
  • Puppy Love (WILD DOG HORDES)
  • Chunky Monkey
  • Ooompa Loompa
  • Soul Sister (some kind of mind control or psychic powers?)
  • Wild Rose (something bohemian), maybe a bit crazy like Delirium?
  • Funny Girl

The other characters I mentioned, which I already created but never used:
  • Bad Penny: Could be similar to Domino's powers but with both good and bad luck
  • Octopussy: Porn star with lots of charisma (OnlyFans?) who is a minor celebrity, but can also summon protoplasmic tentacles coming out of her body to grapple folks
  • Urvashi: Blue, four arms (based on hindu myth), who can cast some spell like effects including summoning the fabled Flaming Monkey Horde of A'an-Athari.
Can Octopussy do anything else? Like squirt ink or changes of shape and hue? Or locomote in different ways?
 

Totenkindly

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Can Octopussy do anything else? Like squirt ink or changes of shape and hue? Or locomote in different ways?

I had on the sheet:
  • Body Modification (tentacles)
  • Quantum Vampire (drains quantum power from others)
  • Force Field (protective)
  • Flight (although she could move like an octopus)
  • Empathic Manipulation (sways people's emotions)
  • Shroud (basically like an ink cloud to create darkness)
I hadn't fully developed her, but yeah -- I would try to carry the analogy along.
 

Totenkindly

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So this amazing thing happened in last night's game.

We recently killed the tar dragon and have started investigating the City of Tsar (which Orcus dominated centuries before). There are three gate entrances. The main gate has a terrace and then a 120' spire called the Tower of Weeping Sores.

Because we are high enough level, we decided to go backwards. We flew / teleported to the tower top and are going DOWN instead of working our way up. But we are also assuming we will hit the bosses or mini-bosses first, then slowly get to easier things as we descend.

When we defeated the easy undead troops on the tower roof, we found a trap door. The door opens up on a chamber with a 17' drop to the floor. In the chamber was a troll in shackles being tortured by a 10' giant iron devil (the thing is huge, with iron plates welded to its body) and a mysterious armored black-skinned villain with a patch on one eye, etc.

Our fire cleric Aleksion hit them all with a hot flame strike; the troll died, but neither of the other two seemed even affected. Other spells cast by Miette our gnome illusionist or Ruchka our investigator fizzled out. The large creature was emitting a fear aura (not good), and also some kind of blight momentarily appeared on the roof again debuffing some people. Time for a change of tactics.

Aleksion waves a hand and suddenly down in the room a tall Wall of Stone appears around the leader, blocking him from sight. The wall is very tall and blocking off most of the top-side of the room, although there is a gap of 2' near the ceiling he could not close.

There is the sound of some something smashing repeatedly into the stone wall on the inside. It shakes, and pieces flake off -- but it holds.

"Go, hurry -- before he's free again!"

Suun nods and just steps right into the trap door. "Help me now," she breathes to the voices in her head, summoning their power into her blade and marking the iron devil for death. She only falls a short distance before landing on its broad back, due to its size, and proceeds to smite the shit out of it as it bellows and tries to snatch her off its back to dash her to the ground.

It isn't fast enough, and her third or fourth smite causes it to collapse. Apparently it was a summoned creature, because it also disappears, banished back to its original plane of existence. Suun falls the last 10' and sprawls on her face with a clank. "CLEAR!" she yells.

A knotted rope is thrown into the gap and one by one the group starts to shimmy down. "Hurry! He'll be through the wall in a moment!" Casters unsure if their spells will be effective on the enemy start using their abilities to buff people instead.

After Sandy the dwarf monk and Aleksion manage to get down, instead of seeing the villain bust through the wall, we see a small bead fly through the gap and bounce around on our side of the room. Ting, ting, ting -- BOOM! A huge ball of fire erupts, engulfing half the room.

Somehow the monk dodges all the flames, and the fire cleric is unaffected, wearing a wicked grin on his face. While some of the flames shoot above Suun, still prone, she doesn't get away unscathed unfortunately. After the burning sensation fades, she climbs carefully to her feet, then holds her falchion aloft, whispering forgotten words. The blade, already flaming, begins to glow more brightly as the divine spirit she has summoned imbues it with additional power.

More party members slide down into the room and spread out, preparing for the emergence of this dark foe. But again, he refuses to come out. We have no idea what he is doing in there, but it can't be good.

"I'm going to take down the wall!" shouts Aleksion, and after counting to three, he Shatters the side closest to the dwarf, who asked him to pick that panel.

Tall, Dark, and Evil immediately comes out swinging a huge greatsword and manages to strike the dwarf multiple times despite his attempts to dodge. Two of the blows are terrible ones to head and torso, flashing an ominous purple as they connect. Suun calls out and the second blow is transfered magically to her instead. Both the dwarf and paladin feel some of their life energy being drained away by the blows. Sandy staggers back under the assault, but there's only a wall behind him and nowhere to go.

Miette, the gnome illusion, studies the creature and sees that half of its face seems to be covered by black scale. "Who are you wearing the skin of a black dragon, monster?" she yells.

"I am General Myrak," the commander says coldly. "And it will be the last name you will ever hear."

Suun steadies her and steps towards the general, holding her sword out between himself and her. Normally she has been cursed to speaks in Abyssal in combat, but this time she chooses to speak in the clear, cold purity of her Celestial heritage. "No. None one will ever speak your name from this point forward -- because after today it will only be a lost wail on the cold wind of eternity. Today, foul one, your endless depravity will be expunged from this tower and city forever."

She holds her sword higher -- but instead of summoning the power of the gods to herself as expected, she instead summons it inside all of her companions. They all feel themselves filled with godly power. She sags a bit as the power goes out of her, but lays a hand on herself to heal what of her wounds she can.

Even amid his own lacerations, Sandy feels power come into him and there's a fierce glow rising in his eyes. "You," he breathes, directing the holy smite at the general -- and then launches himself at him.

Fueled by righteous anger and divine sanction, the dwarf's first blow completely catches the general by surprise, tripping him prone to the stone, and then the monk proceeds to launch into a flurry of kicks and punches with devastating effect, each flaring up with divine light. The rest of the party can only watch in awe. There's a crunch with the first blow, and then with each further blow that connects, Sandy feels he is less killing the monster and instead crushing a machine.

When his initial onslaught ends, he looks down panting -- and sees the general not moving, his body looking like a pile of serrated metal, twisted shards, and bolts and cogs with scraps of flesh and skin hanging off them. His friends are all watching him dumbfoundedly, although then one or two start to slow applaud him.

"That'll teach you to pick on the little guy," notes Sandy, flexing his fingers contently.

Never underestimate the power of Smites. I mainly cast it on everyone, not just to empower them, but because it would raise their AC by +8 deflection bonus against this guy, and I knew Sandy could not take more hits like that -- at least he would have had a fighting chance. Instead, Sandy managed to get super-lucky and trip the guy, then proceeded to hit and crit him repeatedly with smites.

Apparently the guy was invulnerability to magic spells (except for a few) as part of his nature, so it was smites or regular damage. He was wielding a sword of lifestealing, had a belt of giant strength on, and also was wearing mithril plate of speed.

I think my favorite part of this fight was how he beat up poor Sandy on the first round and bragged about how he would kill us all, Suun just defiantly said, "No, you will be forgotten forever in short order" (after this guy has spent centuries manifesting evil in this tower), and then the monk he almost killed in one round first sends him prone to the ground (how humiliating!) with a lucky trip, then proceeds to just curb stomp him to death in one round. Absolutely nuts!

Suun is my main, and I also direct Aleksion the NPC. I made 2-3 apparently great strategic moves in this battle which did not directly involve killing things:
  • I cast the Wall of Stone around the general, so that we could fight the two creatures separately. Apparently if you fight them in tandem, they do really nasty shit. Also, it basically took a round or more away from the general when he might have been attacking or buffing -- basically it was like getting a Hold Person on him for two rounds, but since it wasn't cast directly on him, it was effective.
  • I cast Paladin Sacrifice to take a crit of damage AND a negative level for the monk, to keep him alive and functional.
  • I gave everyone the Smite Evil ability for the fight, instead of using it myself.
This was as much fun as when I used my niche ability (mad scientist surgery, essentially) in our CoD game to ensure that the poor woman that would have been permanently paralyzed on the operating table (after we killed the crazy doctors operating on her) could not only walk again but have the enhanced capabilities of all the cyborg limbs and implants they were adding to her. There is more to the game than dps. :D
 
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Totenkindly

@.~*virinaĉo*~.@
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So the GM for Aberrant still hasn't given us Nova point tallies yet.

I really enjoyed playing Bravura in our last Aberrant campaign. She could turn herself into frostfire (so basically she's a quick-flying blaster type who can do single target + AoE damage), kind of like human torch although her body actually changes to become like her energy form (cold fire). Her personality was different enough from mine to be interesting, I would have called her an ExTJ, and she had a military background and now was a celebrity superhero from her war experience as a superhero (kind of like mixing Tony Stark and Rita Vrataski together), now basically a figure used to promote products (hooray commericalism?) until she got thrown back into a new war. She was bisexual, assertive, commanding, etc. A lot of fun.

The GM seemed to want to keep with lower-powered heroes but never GMs and I think a lot of us are skeptical that he can manage the campaign long-term; however, our group is very affirming and gives anyone a shot to try if they want to run something. I love the guy to death, but he's probably the worst player in the group in terms of his character builds or being effective during a session (he will sometimes do a lot of dumb things that will get us in trouble), to the point is that we will joke about it. His own aberrant character is this alcoholic named Steve with mental domination powers, but he typically uses them to gratify himself and/or get booze easily. It's kind of annoying and kind of hilarious all at the same time.

still, it makes it more difficult because I typically come up with character concept first, but I might not be able to make an effective/survivable character if the points are too low. I'm probably going to have to write off my "little Japanese schoolgirl/Wednesday Adams" character, with the huge demon sidekick and a few other powers -- great concept, but Quantum Construct needed for the demon just costs way too much to start to either be effective and/or leave points over for other things.

Octopussy is still on the table, but I didn't necessarily want to play a full campaign of MyFans porn starness. (It's just the character concept is great.) Maybe if I spin it around -- she's not actually into the sex at all and finds her fans annoying, but needs the money to do something altruistic or personally rewarding? I'll have to think more.

I don't really have the points for Urvashi, plus I just played a scientist in our CoD game.

I'm not sure I want a physical combat character, so my speeding Strawberry with a louisville slugger might be out.

And I didn't have anything else premade up. I've been going online looking at superhero powers and thinking about comics I have read or shows and trying to think of something cheap, effective, and interesting to play.
 

Totenkindly

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....I've been going online looking at superhero powers and thinking about comics I have read or shows and trying to think of something cheap, effective, and interesting to play.
new data about the game. Can't buy Teleport or Quantum Construct (so my goth girl is out anyway, although I couldn't afford the build on the points offered). You can get a few extra points for a DIFFERENT (non-powers) part of the process, by taking some in-game penalties (bad luck, being hunted, dependent NPCs, etc).

I've been toying around with someone (possibly called Pandora? ... or possible some "spirit" name from Shakespeare) -- a middle-aged woman with Israeli roots, who is kind of a conspiracy theorist, lower end income, someone more focused on daily survival (her day to day income depends on some kind of sales or convincing people to buy things they might not need? Not sure of the details yet).

I only get 20 nova points to buy powers, which isn't really that much. (Normal games give you 30 to start.) Looking at
Empathic Manipulation: 2-3 (6-9 point buy)
Mega-something: 1 (3 point buy -- depends on whether I want to support my strengths or buttress weaknesses)


Description: Empathic Manipulation is, in essence a highly specialized form of Domination or Telepathy. 1 allows a nova to detect and manipulate a single target’ emotions. For example, the nova can make emotion stronger or weaker. Doing so does not necessarily prompt the target to do anything, but it does make it more likely that the target will take some kind of action. For example, if a nova detects that a target is angry at the government, he might heighten that emotion to a blinding rage. How the target deals with his range is beyond the nova’s control. The target might begin a vitriolic letter-writing campaign, or he might pick up a submachine gun, walk into the nearest courthouse and begin firing.
With 3 successes, I can jack someone from apathy to intensity (example: not interested -> insane jealousy, mad love, or abiding hatred)

That only gives me 8-11 points left. sooo....

Defensive: Force field OR Density Control (latter might have more utility, but demands I up my Quantum for 7 bonus points to a 3, from a different point pool)

And that leaves me with 2-5 points, which ain't much.

Considering how many ways you can die in this game, I think I won't last long. The only benefit is that if it is balanced, the antagonists won't have much power either.
 
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Totenkindly

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So this happened the last time: I had a decent build, but when I showed up to the group brainstorm discord meeting tonight (to coordinate efforts in building more conventional superheroes), I immediately got a new idea and managed to stat it out plus Midjourney it quickly, and it's going to be fun.

Welcome to my new superhero:

STABBY STABBY UNICORN GIRL :frolic:
1682645434634.png


Attributes: Dex 5, Con 5, Str 2 // Wits 5, Perc 3, Int 2 // App 4, Man 2, Cha 2

Abilities: Athletics 3, Martial Arts 5, Melee 5 (sword), Stealth 2, Awareness 5, investigation 1 (Quick Search), Computers 3 (Social Media), Rapport 3, Style 5, Performance 1, Etiquette 2

Background: Influence 3, Eufiber 5, Resources 1, Followers 2, Contacts 1

Powers:
Mega Wits 1 (Quickness)
Mega Dex 1 (Rapid Strike)
Mega Stam 1 (Resilience)
Rainbow Vomit (quantum bolt) 2

She doesn't really have many "Quantum powers," just accentuated abilities + her one power of essentially blasting sparkling rainbows from her mouth.

Basically a social media star with a lot of notoriety, her team follows her around to shoot her in action. She's essentially an anime samurai girl with Sailor Moon tendencies, with lots of sparkles, rainbow colored flowing hair, and the ability to puke rainbows at her enemies -- and STYLE is everything.

Perky, sassy, sickeningly cute, sparkly and glowy. You go girl tee hee!

1682645678393.png
1682645699968.png
 

Totenkindly

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Our Chronicles of Darkness session just ended. There will still be one more to end the entire campaign, but it was horrific. We ended up fighting a Wyrm (one of our antagonists for this entire Chapter), which ranked as a level 6 spirit (which I don't know exactly what that means but it is pretty bad). There are five people in our group (five PCs) and we were accompanied by at least eight NPCs. There were some summoned small wyrm adds by the main Wyrm during the fight.

For whatever reason, one of the PCs and an NPC (both mages) skipped around the encounter trying to find the true BBEG, while everyone else stayed and fought this thing. One of the mage NPCs that remained skipped out halfway through the fight that we were losing at the time, to join the other two. Mages are kind of the most deadly characters in the game, so this really sucked for us.

But in the end, we won.

ALL of the other NPCs died.
One of the PCs died.

Basically at the end of the fight, the Wyrm exploded as we destroyed a magical pearl on its chin that was keeping it alive. The last surviving NPC tumbled dead out of the air where she was .flying, one of the PCs was lying unconscious and bleeding to death (although I saved him), and the other 2 PCs (one being me) were pretty badly hurt.

Absolutely nuts, and the fight lasted 3.5-4 hours of game time.

I feel really bad for the werewolf, I thought he was gonna make it, but he was already badly hurt and the Wyrm blasted him for 22 lethal in one shot right as it was almost about to die. He was maybe the sturdiest of us all but just didn't have the ability to absorb that much damage.

Talk about clearing the board of all the major players of the entire 80+ session campaign -- a few NPCs had been around from the first few sessions. But I feel very proud we took this monstrosity out. The GM told us after that he expected us to avoid the encounter. ROFLMAO, SMH


EDIT: THe Full writeup:

 
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Totenkindly

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Saw this in my huge d&d FB discussion group today.

The responses (and the OP salty reactions) are pretty much exactly what you'd expect. :D

Looking to do a DND roleplay instead of a DND game.
-It will be 18+, no minors, and no this does not mean smut. I want very little to no smut at all. If there is any it will only be rare and when appropriate. Even if no smut is had it will be 18+
-It will be 1x1, just myself and a game master
-I am looking for a game master/narrator. Someone to tell the story and outcomes. In this roleplay they will double as a player with their own main character
-Main characters will be romantic interests for each other
-No i am not willing to play the game itself instead.
-It will be held on Discord
 

Totenkindly

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With my regular game, we finished the final chapter the other week. Our dead werewolf was able to come back as a spirit (with spirit qualities), and we were able to trap the released BBEG back in its prison without anyone dying, although only because we pulled out every resource we had for the fight. So that campaign again is over.

On Thursday night the new GM (who never GMs) finally held our session 0 and pissed off a lot of people. We begged him and begged him the prior week to give us an idea of the campaign so that we could make sure the characters we spent hours on actually could be used in the campaign, but he literally refused to say anything.

It turns out he wanted to do a superhero campaign that starts in a geriatric community, and maybe our characters are also getting younger after getting empowered but start around age 65-90 years old. The idea itself is fine but it made me really mad because I told him what my character was (Stabby Stabby Unicorn Girl, the social media star, youthful, who is constantly streaming her adventures and is, like, a teenager) and this obviously cannot be tailored for his campaign. He was shocked when everyone said they usually get a concept for a character first and then stat them; he was thinking we could just show up with stats and then create a character around it. Sometimes he really irks me -- sweet guy, but his characters tend to do dumb things and he is totally clueless.

Anyway, as is my wont, after being pissed for about 15-20 minutes as he does an opening, I abandoned my character (maybe I'll get a chance to use her later) and came up with at least a PERSON -- Irene Walker, a sweet pleasant lady who is kind and a bit reserved, curious and open but also doesn't think of herself as special. (I was thinking a bit of Veronica from the old folks' home escape in Cloud Atlas and chose Amanda Walker's -- the actress -- as a homage.) I am going to use basic elements of my FIRST build for Pandora and incorporate them into Irene. She doesn't know she has powers and will be surprised and overwhelmed when she starts showing signs, and then will do her best to use them in good ways. She is an emotional manipulator / empath who can turn into light a bit (Density Reduction) and some similar mental/light-related abilities eventually.

She plays nicely with the other two characters who played in Session 0 -- Abelard (Abbie) claims to be polish but is obviously German, must have fought in the war (he's 90 at least) but says, "We don't talk about the war" when asked, and he's kind of forgetful and falls asleep a lot. The other guy Frank is a rabble-rouser and kind of skeptical and constantly talks about how the world's going to hell.

This will actually be kind of fun, at least with the characters.

1685233657728.png
 

The Cat

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Well during the OGN debacle I cancelled my D&D beyond subscription, but id payed yearly so it didnt expire till this month....I was hoping Wizards would get their shit together and stop trying to videogame the hobby...also my work shift switch unplugged my campaign and none of the players want to give the game any time for sunday afternoon. Its nbd, I was getting burnt out of 5e anyway...a few pinkertons later Ive sort of decided Im burnt out on 5e. D&D wise I like the feel of older edition TSR style D&D. I want adventures to be about working adventurers exploring dungeons and dealing with dragons. I want magic to be fing crazy and Vancian and screw concentration. I want the gritty realism of sword and sorcery, I want dark sun and tales of a dying earth. I find it immersion breaking as a player to be randomly forced into a heroic quest to save the world, as a dm I want my players to engage with the world without a guided tour vibe on a railroad. Hey this could kill you, there's no driving narrative here unless y'all make it because Im treating you all like rat catchers till level 6, mercenaries till 20, shit is happening in the world without you and you've got two spell jammers the BBEGs are not going to just come to you... until you've become a big enough nuisance or potential opportunity to work for them(yes several of my pcs had friendly relations with people they didnt know were BBEGs, its part of the aesthetic of my games and because Ive spent too much time bathing in horror rpgs like World/Chronicles of Darkness...but its difficult to find people to play horror rpgs with where Im at, and I feel bad being the grognard at a table of 5e fanatics(in the fan sense not a negative sense) they deserve their escape from reality to be fun for them, and if 5e is your first rpg, you're probably not as burnt out on I guess, the microtransaction style of release, the discouraging of including older editions that havent been "sanitized" for the modern consumer. (And to be clear I don't care about the switching out of terms like going from races to lineages that's just semantics, and I don't believe anything wizards says about inclusivity and corporate not really woke but masquerading as marketing tactics. Wizards imo is just trying to make microtransactions and monopolies the new ttrpg standard, and I just...Im so sad and queer and tired...

So I'm going to take the plunge and get my ass to Yoggoth. 7th edition Call of Cthulhu; got my keeper book, investigator book and the keeper screen...got mysights set on some other forbidden tomes in the line for later like Pulp Cthulhu and the Masks of Nyarlanthotep, and I think it will tie nicely into a chronicles of darkness campaign when I invariably get more into my horror rpg need to d10 dicepool and need to make a mortal/changeling the lost campaign. CoD and WoD have been hard to find other players for outside of LARP and its too hot(in a lot of not fun ways) for that down here...

Hopefully CoC will have more engagment round these parts; it is supposed to be a pretty popular system, I dont know why Im resisting CR's Candela Obscura, but I am, and only for now. I think its my psychic wound from getting into too many promising shows and book series to have them just go away after a season...Ive never been able to afford being the first into a new thing, didnt get a super nintendo until n64 came out, and all the snes games Id spent years wanting were pulled off the shelves almost at once so...yeah its not like im not used to missing out on popular geekdom. Hell thanks to the satanic panic being so alive and well here i couldnt even find folks to play D&D with here till 5e in 2018 so I'll be visiting some local gameing stores and hunting for CoC discord servers...5e is a lot of fun, but im just not vibing with it's sunny gentrified polish and Brennan Lee Muligan can only dm so much, and since Mercer and Colville are working on their own systems now that theyre gaming companies...its as good of a time as any to move to Innesmouth and live and rp among my own kind...masochistic thallasaphobes and people who like filling their brains with cosmic horror to relax. Great Aunt Cornelia would be so proud of me.

 

Totenkindly

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So our first real session of the new Aberrant/superhero game: After getting more information from the grandmother, we investigated the missing granddaughter by taking the metro (five people in their late 70's and up into early 90's) into Dupoint Circle junction in DC and trying to find her last plae of employment. We were able to find that after a few tries, managed to get an address (not sure we should have been able to get that), talked to her ex-roommate and found out she was a deadbeat and got kicked, then tracked down the drug dealer she was rumored to be hanging out with by another name.

Irene "persuaded" him (by changing him to pure goodwill, kind of more a Mantis move on Kevin Bacon) although she doesn't even realize she has powers yet, she just has always been good with people since she got the COVID vaccine (that might have been contaminated), and he actually drove us to his place to see the girl. His drug dealer buddies weren't sure what to make of us especially when he seemed cool, plus we were so old we didn't seem like much of a threat. The granddaughter was drugged out of her mind in the back room, so the guys carried her out and one managed to temporarily intimidate everyone long enough for the rest of us to exit -- and they were so bewildered, they didn't really come after us (since we didn't threaten their money or business, just took a potential problem off their hands). We managed to taxi back to the retirement village and spent a few days in a house where the residents were away visiting family for two weeks until we got her more clean, then took her back to her grandma.

I know, I know, it didn't feel much like a superhero story, but it was kind of fun being old and playing off that to get what we wanted from the situation. Apparently one of our group (one of the oldest) is looking more like he's in his 70's now, and all of us feel healthier and more energetic.

Welcome to your ongoing mix of Matlock, Cocoon, and Heroes.
 

The Cat

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2 call of cthulhu games in and my characters have both unalived themselves. @_@ The first one for noble reasons the second one for selfish reasons. Is it a coincidence or a pattern forming...time will tell
 

Totenkindly

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2 call of cthulhu games in and my characters have both unalived themselves. @_@ The first one for noble reasons the second one for selfish reasons. Is it a coincidence or a pattern forming...time will tell
1687042068148.png


To be honest, you should be grateful:
There are far worse things that could happen to a character in Call of Cthulhu besides death.
 

The Cat

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View attachment 28883

To be honest, you should be grateful:
There are far worse things that could happen to a character in Call of Cthulhu besides death.
oh I know, my characters have all been clever enough to realize that and have both died smiling. The first one ended a ritual and took the moral highground, and the second walked into the ocean and denied a lot of people satisfaction.
 
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