DerekEvans01
New member
- Joined
- Nov 29, 2014
- Messages
- 46
- MBTI Type
- ESTP
- Enneagram
- 7w8
- Instinctual Variant
- sx/sp
Hey guys! I ended up leaving the forum a while ago because I had so much work to catch up on. I recently went back to psychology and found out that I actually don't fit into any of the types of the mbti theory, so I decided to come up with my own typing system. I tried to make it based on practical information and not leave any gray areas, because that's what I think is up with me not fitting in, or maybe I simply just don't understand how the functions connect to the preferences, but I invented this new typing system, using the basic principles of mbti with a completely different idea. This is NOT plagiarism, I give credit to myers briggs and their theories and I respect their theories. I just wanted a typing system that I can actually identify easily with, and as for others who cannot identify with mbti types, they will hopefully have a way to identify themselves as well. Use the personality inventory I'm putting on this thread to test yourself and see how your mbti type correlates with this kind of typing system. I'm interesting in seeing who gets what result. I am ExTP on mbti(again, couldn't decide) and ECDS on this. Freedom fighter for life baby! Enjoy my new invention.
FOCUS
E/I
Extravert-I prefer focusing on the outer environment by observing it and interacting with people and things because lack of outer stimulation bores me
Introvert- I prefer being absorbed into my inner world of thoughts and ideas alone because outer stimuli drains me.
WAY OF THINKING
C/P
Creator-I prefer to invent my own way of doing things, even if it goes against the rules and norms of society
Practitioner- I prefer to be shown the right way to do things and put it into practice, due to the fact that experimenting with my own ways might not work.
DECISION MAKING
T/D
Thinker-I prefer to think about my decisions before I make them to make sure that they don't impact me in a harmful way.
Doer-I prefer to make decisions as quickly and as efficiently as possible, even if it lands me into trouble.
ADVENTUROUSNESS
S/R
Seeker-I prefer to seek action and adventure, even if it impacts me in a harmful way. I can fix the problems that arise as I go.
Responder-I prefer to stay safe, peaceful, and secure because seeking adventure might cause trouble for me or others.
Mental functions in this theory are NOT mental processes like the ones in mbti, but rather, methods of doing things based on a combination of the preferences
Mental functions and variants
Combat functions:
REFLEXIVE FIGHTING-DS's- Immediately facing conflict head on and vanquishing the opponent in a quick and decisive way as they think on their feet
STRATEGIZED FIGHTING-TS's- taking a few seconds to a a few minutes to make calculations and analyze the opponent's weaknesses and develop a fighting strategy. Could face conflict head on or from behind the scenes.
REFLEXIVE FLIGHT-DR's- trying to avoid the conflict at hand, acting quickly and decisively to end the conflict quickly, will respond quickly if they have no choice but to fight.
STRATEGIZED THINKING-TR's- making calculations about the environment around the person and using it to escape or end the conflict peacefully, fighting only if they have to.
Problem solving/thinking functions:
QUICK CREATIVITY-CD's- taking a few seconds to a few minutes to come up with creative ideas to solve problems
QUICK PRACTICALITY-PD's-
Using learned techniques in a quick, decisive, and immediate way in order to solve problems
EXTENDED CREATIVITY-CT's- spending hours or even days coming up with theories and creative ideas to solve problems. Will usually prefer to solve complex ones and perfect their ideas, unlike the more simple QC users.
EXTENDED PRACTICALITY-PT's-
Spending a few seconds to a few minutes analyzing the problem at hand and figuring out which learned solution is most applicable and appropriate. More detailed thinker than the quick QP users
Exploration functions:
CREATIVE SEEKING- Exploring and looking for problems to solve creatively.
PRACTICAL SEEKING:Exploring the details of the environment and looking for opportunities to solve problems in a practical manner
CREATIVE RESPONDING-Noticing problems in one's life and responding to them in a creative manner
PRACTICAL RESPONDING- Noticing problems in one's life and responding to them in a practical manner.
Each typical person will use 1 combat, 1 problem solving, and 1 exploration function.
Personality temperments
DS-Action heroes/adventurers
DR- Mentors/inspirers
CT-Theorizers/scientists
PT- Loyalists
DS types: Action Heroes
ECDS- Freedom Fighter
ICDS-Radical
EPDS- Adventurer
IPDS-Spy
DR types: Mentors/inspirers
IPDR-Parent
EPDR-Teacher
ICDR-Artist/Author
ECDR-songwriter/performer
CT types: Theorizers
ICTR-Scientist
ECTR- Leader
ECTS- General
ICTS- War Strategist
PT types:Loyalists
IPTR- Loyalist
EPTR- Diplomat
IPTS-Detective
EPTS-Cop
FOCUS
E/I
Extravert-I prefer focusing on the outer environment by observing it and interacting with people and things because lack of outer stimulation bores me
Introvert- I prefer being absorbed into my inner world of thoughts and ideas alone because outer stimuli drains me.
WAY OF THINKING
C/P
Creator-I prefer to invent my own way of doing things, even if it goes against the rules and norms of society
Practitioner- I prefer to be shown the right way to do things and put it into practice, due to the fact that experimenting with my own ways might not work.
DECISION MAKING
T/D
Thinker-I prefer to think about my decisions before I make them to make sure that they don't impact me in a harmful way.
Doer-I prefer to make decisions as quickly and as efficiently as possible, even if it lands me into trouble.
ADVENTUROUSNESS
S/R
Seeker-I prefer to seek action and adventure, even if it impacts me in a harmful way. I can fix the problems that arise as I go.
Responder-I prefer to stay safe, peaceful, and secure because seeking adventure might cause trouble for me or others.
Mental functions in this theory are NOT mental processes like the ones in mbti, but rather, methods of doing things based on a combination of the preferences
Mental functions and variants
Combat functions:
REFLEXIVE FIGHTING-DS's- Immediately facing conflict head on and vanquishing the opponent in a quick and decisive way as they think on their feet
STRATEGIZED FIGHTING-TS's- taking a few seconds to a a few minutes to make calculations and analyze the opponent's weaknesses and develop a fighting strategy. Could face conflict head on or from behind the scenes.
REFLEXIVE FLIGHT-DR's- trying to avoid the conflict at hand, acting quickly and decisively to end the conflict quickly, will respond quickly if they have no choice but to fight.
STRATEGIZED THINKING-TR's- making calculations about the environment around the person and using it to escape or end the conflict peacefully, fighting only if they have to.
Problem solving/thinking functions:
QUICK CREATIVITY-CD's- taking a few seconds to a few minutes to come up with creative ideas to solve problems
QUICK PRACTICALITY-PD's-
Using learned techniques in a quick, decisive, and immediate way in order to solve problems
EXTENDED CREATIVITY-CT's- spending hours or even days coming up with theories and creative ideas to solve problems. Will usually prefer to solve complex ones and perfect their ideas, unlike the more simple QC users.
EXTENDED PRACTICALITY-PT's-
Spending a few seconds to a few minutes analyzing the problem at hand and figuring out which learned solution is most applicable and appropriate. More detailed thinker than the quick QP users
Exploration functions:
CREATIVE SEEKING- Exploring and looking for problems to solve creatively.
PRACTICAL SEEKING:Exploring the details of the environment and looking for opportunities to solve problems in a practical manner
CREATIVE RESPONDING-Noticing problems in one's life and responding to them in a creative manner
PRACTICAL RESPONDING- Noticing problems in one's life and responding to them in a practical manner.
Each typical person will use 1 combat, 1 problem solving, and 1 exploration function.
Personality temperments
DS-Action heroes/adventurers
DR- Mentors/inspirers
CT-Theorizers/scientists
PT- Loyalists
DS types: Action Heroes
ECDS- Freedom Fighter
ICDS-Radical
EPDS- Adventurer
IPDS-Spy
DR types: Mentors/inspirers
IPDR-Parent
EPDR-Teacher
ICDR-Artist/Author
ECDR-songwriter/performer
CT types: Theorizers
ICTR-Scientist
ECTR- Leader
ECTS- General
ICTS- War Strategist
PT types:Loyalists
IPTR- Loyalist
EPTR- Diplomat
IPTS-Detective
EPTS-Cop