Bush
cute lil war dog
- Joined
- Nov 18, 2008
- Messages
- 5,182
- Enneagram
- 3w4
- Instinctual Variant
- sp/so
Give me either no theme or a strong theme.
In a game -- you may as well not have a story if it's going to be dumb and boring. I'll take "Okay, you're an adventurer and you fight things and there's a princess or whatever, and there are six gems to collect for some reason, now go off and fight" over hours and hours of baffling dialog and cutscenes. Just.. just let me play the game..
(In the games that I've worked on, there's usually a whole convoluted backstory just for shits, but it never even touches the game itself.)
In a game -- you may as well not have a story if it's going to be dumb and boring. I'll take "Okay, you're an adventurer and you fight things and there's a princess or whatever, and there are six gems to collect for some reason, now go off and fight" over hours and hours of baffling dialog and cutscenes. Just.. just let me play the game..
(In the games that I've worked on, there's usually a whole convoluted backstory just for shits, but it never even touches the game itself.)