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Gameplay in classic and modern consoles

Lark

Well-known member
Joined
Jun 21, 2009
Messages
29,682
I was wondering if anyone thinks about this, despite not having anything like the capacity, graphics or visuals of modern gaming I always have the impression that there was much more in the way of variety in gameplay on the classic home consoles and home computers, a lot of it was 2D and POV or FPS are the big developments that I can think of, since DOOM engines at least, but within the limitations of the earlier platforms I kind of think they did more or had more novel concepts.

The thing is that It hink this is also mirrored within other innovations too, I remember reading the book You Are Not A Gadget by one of the major innovators at the time Google etc. emerged and he suggested that the means exist to realize or render much of what was formerly imagined in, for instance, classic star trek, but the problem of the future, as he saw it, was precisely that older sources would continue to be mined for ideas as there appeared to be missing that imaginative conceptualization then to now.

What do you think?
 
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