INTP
Active member
- Joined
- Jul 31, 2009
- Messages
- 7,804
- MBTI Type
- intp
- Enneagram
- 5w4
- Instinctual Variant
- sx
Hardcore isn't just about lag. It's a factor but the most interesting part is dealing with and countering pk's, as well as rolling non cookie cutter builds to get through hell difficulty. My favorite build is a singing barb. It's challenging and requires a lot of strategy. But sure, if all you do is rolling hammerdin's, even hardcore won't be interesting.
PvP is just about bugs and exploiting boring spammable skills from what I've seen. Chargedin for example. I really can't see how diablo pvp can be fun long term. I once made a level 9 pvp char with cow king stuff and such I remember. I played some duels with it for a day or so. Got bored.
hc is all about lag and not making stupid mistakes after you have played the game for about 7 years and can use basicly eny items you want

9lvl pvp(vlld) is boring as hell, i have made 9lvl sacri pala once and got bored to it immidietly, its just click, hold and hope that you get big hits more than your opponent and that you block more than opponent. there arent meny real vlld players at hc tho, so killing some cow king or sigon set using chars(ck boots are 13lvl btw) with sacri pala that makes over 1k dmg and 50% crit and has ~550 life with 75% block is np.
dueling with random newbs is boring as hell, no challenge and no point really. nowadays i play only good mannered lld and mld(29-49lvl duels) with friends(or people i know) who know what theyr doing. occosianally i slay retarted newbies who host my low lvls with theyr crap high lvl chars with my high lvl libby tho. gm duels is all about skills, tactics and knowing your char(and how to build it without needing eny kind of pots(including thawing and manas allso)) and your enemies chars and knowing all of theyr tactics.