GloriaInExcelsisDeo
Crusader
- Joined
- Mar 7, 2017
- Messages
- 590
- MBTI Type
- ISTJ
- Enneagram
- 125
- Instinctual Variant
- so/sp
STR:11
INT:15
WIS:16
DEX:13
CON:12
CHR:10
INT:15
WIS:16
DEX:13
CON:12
CHR:10
STR: 13
INT: 13
WIS: 14
DEX: 11
CON: 8
CHR: 12
STR: 11
When I was a kid it was the UK fighting fantasy books, kind of like D&D, which actually developed the interest in and ability to read, I owe a lot to them, years and years after the fact when I reread those books and did a kind of literary review or double take on them I realised I'd absorbed a lot of perspective from them too, now and again I go back to them to recall all that when I'm finding life tough or dealing with a lot of adversity. I also remember my first ever impulse to train physically was to do with wishing that I could approximate more in reality the sorts of characters I'd play as in the game books.
Your stats are:
STR:15
INT:17
WIS:17
DEX:14
CON:16
CHR:15
Neutral Good Human Monk (6th Level)
Ability Scores:
Strength- 16
Dexterity- 18
Constitution- 17
Intelligence- 18
Wisdom- 18
Charisma- 15
Alignment:
Neutral Good- A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class:
Monks- Monks are versatile warriors skilled at fighting without weapons or armor. Good-aligned monks serve as protectors of the people, while evil monks make ideal spies and assassins. Though they don't cast spells, monks channel a subtle energy, called ki. This energy allows them to perform amazing feats, such as healing themselves, catching arrows in flight, and dodging blows with lightning speed. Their mundane and ki-based abilities grow with experience, granting them more power over themselves and their environment. Monks suffer unique penalties to their abilities if they wear armor, as doing so violates their rigid oath. A monk wearing armor loses their Wisdom and level based armor class bonuses, their movement speed, and their additional unarmed attacks per round.
Detailed Results:
Alignment:
Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXX (22)
Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (31)
Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXXXXXXX (26)
Lawful Neutral -- XXXXXXXXXXXXXXXX (16)
True Neutral ---- XXXXXXXXXXXXXXXXXXXXXXXXX (25)
Chaotic Neutral - XXXXXXXXXXXXXXXXXXXX (20)
Lawful Evil ----- XXXXXXXX (8)
Neutral Evil ---- XXXXXXXXXXXXXXXXX (17)
Chaotic Evil ---- XXXXXXXXXXXX (12)
Law & Chaos:
Law ----- XXXXX (5)
Neutral - XXXXXXXXXXXXXX (14)
Chaos --- XXXXXXXXX (9)
Good & Evil:
Good ---- XXXXXXXXXXXXXXXXX (17)
Neutral - XXXXXXXXXXX (11)
Evil ---- XXX (3)
Race:
Human ---- XXXXXXXXXXXXXX (14)
Dwarf ---- XXXXXXXXXX (10)
Elf ------ XXXXXXXX (8)
Gnome ---- XXXXXXXX (8)
Halfling - XXXXXX (6)
Half-Elf - XXXXXXXXXXX (11)
Half-Orc - XXXXXX (6)
Class:
Barbarian - XXXXXXXX (8)
Bard ------ XXXX (4)
Cleric ---- XXXXXXXXXXXXXX (14)
Druid ----- XXXXXXXXXXXX (12)
Fighter --- XXXXXXXXXX (10)
Monk ------ XXXXXXXXXXXXXXXX (16)
Paladin --- XXXXXXXXXXXXXX (14)
Ranger ---- XXXXXXXXXXXX (12)
Rogue ----- (0)
Sorcerer -- XXXXXXXX (8)
Wizard ---- XXXXXXXXXXXX (12)
I didnt know there was a way to see detailed results, is that from the same test?