It's funny, but playing fighting games opened up an interesting little window into the world of cognitive functions in action.
... my INTJ brother ...said that... as he played, he would elaborately plan out a course of action in his head. Of course, in a fighting game, the odds that everything would go as planned for you is extremely low. Secondly, it takes too much mental focus to plan like that, when you need to be paying attention to the present.
...I store in my mind a large compilation of principles and guidelines. Something to the effect of "if he does that, I do this", "if my life is in the red, and the timer is low, I'll change to this tactic", "If I'm using this character against that character, don't bother using this move" etc..
It seems that my little formula system is much, much more effective than my brother's system. Probably because it allows me to react the situation at hand. It makes my style flexible and modular.
Now, is this an example of the INTJ thinking process versus the INTP one? Because it really seems like it is.
Yes, that's how I would have described it.
And that is how I play games too.
You can't easily Te an approach to video games where you are playing a reactive role or you can't lock down all the factors ahead of time.
Lenore Thomson describe Ti (IxTP) in regards to baseball: You have some general principles, but you're scanning the environment and constantly updating your behavior based on what is happening in 3D space.
You can't plan a specific strategy ahead of time because you can't control the environment ahead of time; there are far too many factors out of your control. Instead you reference your tested principles every time new data is received (Ti) and react accordingly. Ne people can project possibilities outside the typical box (although I think this can slow them down a bit, deciding on what is actually happening), while Se secondaries tend to see what is there and do extremely well if they've had lots of experience.
This I think is why xSTPs in particular do extremely well at games like this, although I've seen some xSFPs really rock at arcade games as well. (It's more like xSFPs tend to pick moves they in particular like, personally, rather than necessarily picking the move that might be MOST appropriate from a logical POV, tho.)
INTJs tend to do better in games where they can (1) control and manage resources and (2) have time to think about their moves. This applies to business roles too (like project managing and whatever is similar).
... the true slug in that game was Balrog. He was crap.
I think he was rather hard to play, successfully, against experienced players. Not nearly as much fun as the others.
I was a fan of the Ken/Ryu/Chun Li/Guile/M. Bison side of martial artists. I would swarm the noobs with the sweeps, kicks, and jump kicks (I was expert at leaping forward and backward and avoiding aerial attacks). I was so-so on throwing the spinning moves, Sonic Booms, etc.
Oh, those were my faves: The spinning air kick, the super-uppercut, the sonic boom.

I was really good at those parts.
But I did love it when someone could leap in with Ken/Rhu and do that extended jump kick, then bounce/tumble right back out without letting you touch them. That was very cool to watch.
I think Honda was one of the first ones I beat the game with. And I wasn't even lame and use that "flurry hands" things all the time. *eye roll* I actually did a lot of belly flops and butt drops and wrestling throws with him. Fun.
