DerekEvans01
New member
- Joined
- Nov 29, 2014
- Messages
- 46
- MBTI Type
- ESTP
- Enneagram
- 7w8
- Instinctual Variant
- sx/sp
Have you ever wondered what type of fantasy character you would be based on your type? Well this thread us all for that. The purpose of it is to share what you think the roles would be for each type would be in a fantasy book. I will now share my opinions. Take no offense to any of this, as it is only meant for fun.
NFJ: the Monarch- the strategical mind, compassion, and insight for what's fair for everyone makes the NFJ the perfect monarch for the good side. These leaders will fight to death to preserve what's right, but only resort to violence when it is truly necessary.
SFJ:The Knight- these individuals are not only compassionate, but committed to the Monarch and what's right. Knights may not have the originality of the Monarch, but they will fight to the death to protect him/her.
NFP: the Paladin- creative, orginal, and with good intentions, Paladins have the perfect minds for magic. Paladins often lack reflexes and mobility, but their wit and resourcefulness can really work with magic spells.
SFP: The Rogue- Clever and athletic, the reflexes and mobility of the rogue make them great fighters. They also have strong values, and although they often rebel against the Monarch, they are somewhat trye to him/her and unite with him/her to fight against the Overlord
NTJ: the Overlord- cold and calculating, these genius strategists are the epitomy of evil. They will stop at nothing to advance their kingdoms and conquer the Good Monarchs and even eachother.
NTP: The wizard- similar to the paladin, these witty individuals are very crafty at magic and often invent new weapons and spells for the sake of the Overlord or Monarch, depending on who they serve.
STJ: the Overlord's Minions- these are the henchmen that do the will of the Overlords or whoever commands them. They are often unoriginal, which annoys the Overlord, but their mathematical abilities and loyalty often serve them right.
STP: the assasin- basically a version of the rogue that is less compassionate. Assasins are loyal to no one, serving either type of leader as long as they are paid enough. Their Fighting skills and tracking abilities prove to best squads of Knights, or even a rogue at times.
Any of you are welcome to comment on this to state your opinions on what these really should be. Again, this is only for fun, and it is based only on averages, so don't get mad if you think I am stereotyping.
NFJ: the Monarch- the strategical mind, compassion, and insight for what's fair for everyone makes the NFJ the perfect monarch for the good side. These leaders will fight to death to preserve what's right, but only resort to violence when it is truly necessary.
SFJ:The Knight- these individuals are not only compassionate, but committed to the Monarch and what's right. Knights may not have the originality of the Monarch, but they will fight to the death to protect him/her.
NFP: the Paladin- creative, orginal, and with good intentions, Paladins have the perfect minds for magic. Paladins often lack reflexes and mobility, but their wit and resourcefulness can really work with magic spells.
SFP: The Rogue- Clever and athletic, the reflexes and mobility of the rogue make them great fighters. They also have strong values, and although they often rebel against the Monarch, they are somewhat trye to him/her and unite with him/her to fight against the Overlord
NTJ: the Overlord- cold and calculating, these genius strategists are the epitomy of evil. They will stop at nothing to advance their kingdoms and conquer the Good Monarchs and even eachother.
NTP: The wizard- similar to the paladin, these witty individuals are very crafty at magic and often invent new weapons and spells for the sake of the Overlord or Monarch, depending on who they serve.
STJ: the Overlord's Minions- these are the henchmen that do the will of the Overlords or whoever commands them. They are often unoriginal, which annoys the Overlord, but their mathematical abilities and loyalty often serve them right.
STP: the assasin- basically a version of the rogue that is less compassionate. Assasins are loyal to no one, serving either type of leader as long as they are paid enough. Their Fighting skills and tracking abilities prove to best squads of Knights, or even a rogue at times.
Any of you are welcome to comment on this to state your opinions on what these really should be. Again, this is only for fun, and it is based only on averages, so don't get mad if you think I am stereotyping.