Rail Tracer
Freaking Ratchet
- Joined
- Jun 29, 2010
- Messages
- 3,031
- Instinctual Variant
- sx/so
I think it's the big flaw with any long-term game, as there is no "ending." Most games, you play through a few times and quit. MMOs are going to feel repetitive after awhile. I had it happen with every one of them if I play them long enough. I'm doing SWTOR right now, and what's holding my interest is building a character from each class and doing the quest lines... but I'm always bored with some of the quests and worlds I'm repeating and once I finish all the storylines, I'll probably be bored.
One thing that kept me playing FFXI for so long was the seemingly endless amounts of storyline quests and side quests (even though they were side quests... the story for them were still very good considering I can actually name a lot of NPCs from the game.. still.)
I think that long intermission that I had while trying to look for something else to play (but at the same time...wasn't so time consuming) failed in that every mmo that I've tried so far feels like they just slouch on the story... or if they did try something, they just give you a wall of text. (I like mmos where the storyline could be given in dialogue form.)
TERA is a fine example...it had a nice combat system, but the story, and the way it was presented, was horrible. After getting to level cap, there was nothing to do. I don't remember any of the NPC names in the game... not one single one. All I could remember where these three groups and some dude named Kelsaik that wanted to do something to the world in TERA.
Didn't find FF14 (v2) any good. I tried playing NWN and it ended up to pay to win for me, although it was fun when I was doing it. LOTR, EQ2 and so forth aren't very good, honestly, and GW2 and all the action-types just aren't great. WoW is still the most polished.
I'm actually having fun with FFXIV. As long as I am NOT doing FATE on a day to day basis, it is sort of fun just doing quests after quests. The English dialogue creators must have had fun sticking whatever they thought was cool to be part of some of the NPC dialogues... because some of them actually cracked me up. A Hyur miner named Medrod... just finished a few quests from the storyline, "My friends and I call ourselves gold diggers. Why? Because we dream of striking it rich at a stroke! Hahaha! ...All right, it's not that funny. I'll shut up now. Ahem."
NWN, let me tell you, I stop at about level 6-ish. Felt like I have to pay a little bit of this or a little bit of that for just about everything.
The action-types are great... as long as they could balance it out with storyline, otherwise I get bored easily. TERA was fun in that there wasn't a need for point and click. I could solo BAMs with enough concentration.... It is definitely a different experience than point and click mmos.