I dont know if it is partly my generation, but I always found it more convenient if the interface was set up virtually and provided the options for online or couch co op, that said how ive heard and seen the play shops that provide tabletop to be described and themed, makes them seem pretty interesting. I have friends who host tabletop games online as well but i dont know what kind of platform they are using and whether there are animations and video gamey elements involved. In the past when i used to research all kinds of shiny new indies i had found several applications of DnD online play that were not directly linked to the official organization behind the tabletop. Pretty sure there are games that allow you to build maps, craft pawns, characters, imput scripts etc.Kind of both. "The Mighty Nein" is an Amazon Prime TV show based on Campaign Arc #2 of the video-streaming TTRPG gaming group Critical Role (where all the players as well as the GM are English voice actors for animation shows, anime shows, and/or computer RPGS/MMOs).
So basically the storyline we're discussing, they are all RPG characters with the storylines streamlined and smoothed out to make a TV show voiced by the same people who played them in the campaign, since they are all VAs.
Jester btw is voiced/played by Laura Bailey, she's been in lots of stuff over the years but I first knew her as Jaina Proudmoore from the MMO World of Warcraft.
Yeah, I am in two different RPGs every week -- tonight is our Pathfinder 2nd ed game (and soon we'll be starting a new campaign in the Exalted RPG), and Friday's is my long running Pathfinder 1st ed game (which is basically AD&D 3.75), we've been playing those characters since 2017 and are now fighting demons and outsiders in the temple of Orcus off-world.
Whether you think it's fun or not depends on the other players + the GM, and whether you like the character you are developing, but the big thing is that computer RPGs are great for solo players, while in TTRPGs it's very much a group creative effort and you get all these other players to "play off" as you develop your own character. It's also more sandboxy than a computer RPG (because pretty much you can try anything, the GM is determining what happening on the fly and can tailor the story as you do things they might not have expected). However, it can feel a bit slower than a computer game, due to turns and multiple people needing to provide input, plus the mechanics are done manually.
there's a lot available nowadays. The old experience was a lot of fun (playing in person) -- you get interaction with people around the table, the whole "thrown-together" snack food sharing, seeing the dice roll, etc, it was like socializing in a lot of ways for people of whom some might have trouble doing regular socialization -- but basically there was a push towards the virtual tabletop when it became viable in the 2010's, and then when COVID hit it almost became a necessity. And after COVID, people just found the convenience of not having to travel (due to busy schedules) important enough to just continue playing virtually. Both of my groups have been virtual ever since COVID took off in March 2020.I dont know if it is partly my generation, but I always found it more convenient if the interface was set up virtually and provided the options for online or couch co op, that said how ive heard and seen the play shops that provide tabletop to be described and themed, makes them seem pretty interesting. I have friends who host tabletop games online as well but i dont know what kind of platform they are using and whether there are animations and video gamey elements involved. In the past when i used to research all kinds of shiny new indies i had found several applications of DnD online play that were not directly linked to the official organization behind the tabletop. Pretty sure there are games that allow you to build maps, craft pawns, characters, imput scripts etc.
“Beauregard. I love my badass shit-talking monk,” she says. “The good thing about monks is that your punch is always there. You can always just punch people, and you get a few opportunities at it every turn. So when in doubt, punch a bitch.”
Very fitting song. Fun fact, they released the update that fixed most of the bugs in the gsme shortly before the series, CD Project red learned a lot from their marketing fumble in 2020, that was really a case that should be studied for "how to revive a game that every media outlet dunked on for 2 years". I got back and played it again because of that series.
I didn't really know who that guy was but nifty way to work it in.Yoooo! They brought out Nidas! LOU WILSON!!! Well played Mighty Nein, way to connect the dots.
Tracy in the TTRPG version, was so hilarious.So e8 of Mighty Nein -- mostly just action, although it was funny to see Beau and Jester forced to switch roles and our beloved pugilist in a fancy ball gown.
I did not get the background info I was hoping for in regards to Nott. I guess I'll have to wait another year.
Overall, Vox Machina was a typical TTRPG campaign with all the typical humor.
Mighty Nein is a bit more low-key, more time on character development and backstory, and takes a regular plotting approach. More serious mature tone to the development.
Beau is so bad at this shit lol.Tracy in the TTRPG version, was so hilarious.