• You are currently viewing our forum as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to additional post topics, communicate privately with other members (PM), view blogs, respond to polls, upload content, and access many other special features. Registration is fast, simple and absolutely free, so please join our community today! Just click here to register. You should turn your Ad Blocker off for this site or certain features may not work properly. If you have any problems with the registration process or your account login, please contact us by clicking here.

Ideal Qualities for a Statesperson/Administrator

yeghor

Well-known member
Joined
Dec 21, 2013
Messages
3,444
I propose an exercise to build the ideal statesperson/administrator character using Dungeons and Dragons character mechanics.

If you were to appoint someone as an administrator/statesperson (hence delegate them rights to enforce rules on you) to decide on the country's needs, the actions to satisfy those needs and collect, manage and distribute finances for that purpose what qualities would you want to see in them?

You can also do the same exercise for any domain where an overseer/administrator/authority is required, such as a residential complex, a department, a school, a household etc.

Once you've decided on their qualities, please convert them to ability scores below out of a total of 84 points. You can distribute points to each ability, in a range of minimum 10 and maximum 18 for each ability.

The abilities for the proposed character are as follows, please copy paste the abilities and put in the proposed score for each ability, and if you will, provide a brief justification why you favored certain abilities over the others.

ABILITIES Proposed score
(b/w 10 to 18 for each, sum not to exceed 84)
Reasoning/Remarks (if any)
1.Physical Strength
2.Dexterity/Agility
3.Constitution/Health
4.Intelligence/Logic
5.Wisdom/Willpower
6.Charisma/Appeal
7.Compassion/Empathy

Thanks for the responses.
 

yeghor

Well-known member
Joined
Dec 21, 2013
Messages
3,444
Here's how I imagine an ideal statesperson should be.

ABILITIESProposed score
(b/w 10 to 18 for each, sum not to exceed 84)
Reasoning/Remarks (if any)
1.Physical Strength10
2.Dexterity/Agility10
3.Constitution/Health10
4.Intelligence/Logic15To be able to come up with optimal ways to manage the society
5.Wisdom/Willpower16To remain dutiful and not miss the big picture and long term goals
6.Charisma/Appeal10
7.Compassion/Empathy13To be able to sympathize with the plights of the members of society
 

yeghor

Well-known member
Joined
Dec 21, 2013
Messages
3,444
If I had 7 extra points to allocate, taking the sum to 91 (13 points for 7 abilities each = 7x13=91), I would increase health and charisma and compassion some more like below.

What kind of DnD character would you play with these stats/abilities?

ABILITIESProposed score
(b/w 10 to 18 for each, sum not to exceed 91)
Reasoning/Remarks (if any)
1.Physical Strength10
2.Dexterity/Agility10
3.Constitution/Health10+1
4.Intelligence/Logic15+1To be able to come up with optimal ways to manage the society
5.Wisdom/Willpower16+1To remain dutiful and not miss the big picture and long term goals
6.Charisma/Appeal10+3To be able to appeal to public better
7.Compassion/Empathy13+1To be able to sympathize with the plights of the members of society
 

yeghor

Well-known member
Joined
Dec 21, 2013
Messages
3,444
If I had 7 extra points to allocate, taking the sum to 91 (13 points for 7 abilities each = 7x13=91), I would increase health and charisma and compassion some more like below.

What kind of DnD character would you play with these stats/abilities?

ABILITIESProposed score
(b/w 10 to 18 for each, sum not to exceed 91)
Reasoning/Remarks (if any)
1.Physical Strength10
2.Dexterity/Agility10
3.Constitution/Health10+1
4.Intelligence/Logic15+1To be able to come up with optimal ways to manage the society
5.Wisdom/Willpower16+1To remain dutiful and not miss the big picture and long term goals
6.Charisma/Appeal10+3To be able to appeal to public better
7.Compassion/Empathy13+1To be able to sympathize with the plights of the members of society

A high Wisdom and Charisma would help with Priest (Divine Caster) classes in DnD and a high Intelligence would help with Wizard/spellcaster classes.

So a mixture of Cleric/Wizard type would suit these stats. A scholar of divine/metaphysics and Sciences/Physics at the same time.

Cleric/Wizard Combo

Wizard/Druid Combo

Cleric/Wizard combo
 

ygolo

My termites win
Joined
Aug 6, 2007
Messages
5,546
I guess I'll play. I haven't done one of these RPGs in ages. Mine would be even more extreme than yours. I figure the statesperson would have a team that can augment, and if truly wise and charismatic, can pull that team to their side.

ABILITIES Proposed score
(b/w 10 to 18 for each, sum not to exceed 84)
Reasoning/Remarks (if any)
1.Physical Strength 10Minimum, because we live in the modern era
2.Dexterity/Agility10Minimum, because we live in the modern era
3.Constitution/Health10Some ailment isn't horrible, kept at minimum for points needed in other areas
4.Intelligence/Logic10Would love for this to be higher, but reserving for wisdom and charisma
5.Wisdom/Willpower18Maximum for best forward direction (at least it is in my ideals)
6.Charisma/Appeal16Maximum after wisdom for getting people to help in the wisest direction going
7.Compassion/Empathy10Would really love for this to be higher but reserving for wisdom and charisma
 

yeghor

Well-known member
Joined
Dec 21, 2013
Messages
3,444
I guess I'll play. I haven't done one of these RPGs in ages. Mine would be even more extreme than yours. I figure the statesperson would have a team that can augment, and if truly wise and charismatic, can pull that team to their side.

ABILITIES Proposed score
(b/w 10 to 18 for each, sum not to exceed 84)
Reasoning/Remarks (if any)
1.Physical Strength 10Minimum, because we live in the modern era
2.Dexterity/Agility10Minimum, because we live in the modern era
3.Constitution/Health10Some ailment isn't horrible, kept at minimum for points needed in other areas
4.Intelligence/Logic10Would love for this to be higher, but reserving for wisdom and charisma
5.Wisdom/Willpower18Maximum for best forward direction (at least it is in my ideals)
6.Charisma/Appeal16Maximum after wisdom for getting people to help in the wisest direction going
7.Compassion/Empathy10Would really love for this to be higher but reserving for wisdom and charisma
High Wisdom and Charisma would probably mean a Priest/Cleric class of some sorts however low empathy is a bit concerning, meaning this character could be very uncaring for or unaffected by human suffering when managing the country, as you also mentioned.

After my initial post I noticed I was too stringent with the available ability points. At first I imagined it as 12 points for 7 stats each = for a total of 84. If you like, you can distribute an additional 7, to bring the total to 91.
 

ygolo

My termites win
Joined
Aug 6, 2007
Messages
5,546
High Wisdom and Charisma would probably mean a Priest/Cleric class of some sorts however low empathy is a bit concerning, meaning this character could be very uncaring for or unaffected by human suffering when managing the country, as you also mentioned.

After my initial post I noticed I was too stringent with the available ability points. At first I imagined it as 12 points for 7 stats each = for a total of 84. If you like, you can distribute an additional 7, to bring the total to 91.

ABILITIES Proposed score
(b/w 10 to 18 for each, sum not to exceed 84)
Reasoning/Remarks (if any)
1.Physical Strength 10Minimum, because we live in the modern era
2.Dexterity/Agility10Minimum, because we live in the modern era
3.Constitution/Health10Some ailment isn't horrible, kept at minimum for points needed in other areas
4.Intelligence/Logic10+2Would love for this to be higher, but reserving for wisdom and charisma
5.Wisdom/Willpower18Maximum for best forward direction (at least it is in my ideals)
6.Charisma/Appeal16+2Maximum after wisdom for getting people to help in the wisest direction going
7.Compassion/Empathy10+3Would really love for this to be higher but reserving for wisdom and charisma

I have a tendency in character building to be hyper-specialized, relying on the team to cover weaknesses. I figure if you are looking for a statesperson, I would maximize charisma next, then split empathy and intelligence (assuming you still have a cap at 18).

There is a 5E D&D race that seems ideal

A more in depth description is at this link.
Kalashtar are telepaths, have the most resilient minds, and have true power within the dream realm. Kalashtars are technically unique to the Eberron campaign setting, like a changeling, but these psionic powerhouses are brimming with psychic powers and are finding their way into countless 5e campaigns.
 

yeghor

Well-known member
Joined
Dec 21, 2013
Messages
3,444
ABILITIES Proposed score
(b/w 10 to 18 for each, sum not to exceed 84)
Reasoning/Remarks (if any)
1.Physical Strength 10Minimum, because we live in the modern era
2.Dexterity/Agility10Minimum, because we live in the modern era
3.Constitution/Health10Some ailment isn't horrible, kept at minimum for points needed in other areas
4.Intelligence/Logic10+2Would love for this to be higher, but reserving for wisdom and charisma
5.Wisdom/Willpower18Maximum for best forward direction (at least it is in my ideals)
6.Charisma/Appeal16+2Maximum after wisdom for getting people to help in the wisest direction going
7.Compassion/Empathy10+3Would really love for this to be higher but reserving for wisdom and charisma

I have a tendency in character building to be hyper-specialized, relying on the team to cover weaknesses. I figure if you are looking for a statesperson, I would maximize charisma next, then split empathy and intelligence (assuming you still have a cap at 18).

There is a 5E D&D race that seems ideal

A more in depth description is at this link.

Turns out Kalashtar inhabit host human bodies and exist as two consciences inside the same body. There was a movie called Host exploring a similar subject.

Good thing they made them Lawful Good otherwise it would turn into something like parasytic Goa'uld from the Stargate universe. :)
 

ygolo

My termites win
Joined
Aug 6, 2007
Messages
5,546
You kinda got me wanting to play a DnD like RPG again.

Have you ever played on:
?
 

yeghor

Well-known member
Joined
Dec 21, 2013
Messages
3,444
You kinda got me wanting to play a DnD like RPG again.

Have you ever played on:
?
No, the last time I played tabletop was about 20 years ago I guess. I lost my enthusiasm for it for some reason :)
 
Top