This book is based on Keirsey's temperaments and is about the repeated patterns we engage in unconsciously to obtain an ulterior and hidden payoff. We do this to stave off anxiety, maintain psychic stability, establish equilibrium in a relationship or receive some kind of reward from others. These things happen when we are under stress or our needs aren't being met. Rationals play "robot", idealists play "masquerade", guardians play "complain" and artisans play "blackmail". Then the book talks about different variations of each - such as the six variations of the "robot" game, "nitpick", "that's illogical", "super-intellectual", "superstition", "blanking out" and "haunted". Most of the book is about how to overcome these things.
I honestly didn't like the book at all. Aside from what I perceived as relatively inane lingo, though there were grains of truth, the games seemed exaggerated and a bit preposterous. I guess NT's aren't so guilty of complaining and artisans aren't superstitious. I didn't like all that negativity and I wasn't persuaded that the concepts or ideas that were laid out were entirely valid. It reminds me of the folk typology reference that @SolitaryWalker mentioned in past threads. Since I didn't appreciate the basic concept behind the book, thereby rending it to be lf little value, I give it one star.