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Old 07-03-2008, 11:17 PM   #1 (permalink)
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Default What D&D character are you?

Twin Rose Software - What D&D Character Are You?

Astounding nerd appeal here. It designates an alignment, a race, and a class to you depending on your responses to various questions.

My results:

You Are A:

True Neutral Half-Elf Druid


Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

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Old 07-03-2008, 11:27 PM   #2 (permalink)
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Chaotic Good Halfling Barbarian

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Halflings are short and fat, like minuature people. (Think 'Hobbits') They enjoy the easy life, but aren't averse to the idea of an adventure from time to time. They get along with all races, and are known for their senses of humor. Halflings also tend to be light of foot, and can move quietly when necessary.

Primary Class:
Barbarians live outside the 'civilized' They have tribal goverments, and are often nomads. What they may lack in refinement is balanced by there strength of individual character and ability to survive.
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Old 07-03-2008, 11:28 PM   #3 (permalink)
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Ok, I'll use my actual D&D Character (now that's nerd appeal).

A human ranger. A loner, specialising in twin weapons. He speaks to few people, and lives a life largely alone in the mountains.

He is unaligned, and worships no god.
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Old 07-03-2008, 11:40 PM   #4 (permalink)
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Neutral Good Elf Fighter

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
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Old 07-03-2008, 11:51 PM   #5 (permalink)
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Chaotic Neutral Half-Orc Barbarian

Alignment:
Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.

Race:
Half-Orcs are often brutish and mean creatures, unaccepted by both thier heritages. They are little better than orcs. But some can be clever and successful in the society of adventurers

Primary Class:
Barbarians live outside the 'civilized' They have tribal goverments, and are often nomads. What they may lack in refinement is balanced by there strength of individual character and ability to survive.
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Old 07-04-2008, 01:08 AM   #6 (permalink)
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Lawful Good Human Paladin.

Quote:
Originally Posted by Geoff View Post
Ok, I'll use my actual D&D Character (now that's nerd appeal).
Hence, appealing to nerds. Bravo!

I can pretty closely associate my test results with a favorite NPC (I usually DMed). Lawful good human, heir apparent to a noble bloodline until his petrification by a basilisk some 80 years before; restored to life by my players when the party's mage unexpectedly cast stone to flesh. A big man caught mid-swing with a claymore, he was only disenchanted after seven adventurers -- including his portly, ne'er-do-well, great-great grandson -- gently took hold of him, ready to tackle. He reclaimed his house some time later.
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Old 07-04-2008, 01:28 AM   #7 (permalink)
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Chaotic Good Elf Bard

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
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Old 07-05-2008, 03:40 AM   #8 (permalink)
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True Neutral Elf Druid

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.


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Old 07-05-2008, 08:40 AM   #9 (permalink)
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True Neutral Human Bard

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:


Detailed Results:

Alignment:
Law and Chaos:
Law ----- XXXX (4)
Neutral - XXXX (4)
Chaos --- XX (2)

Good and Evil:
Good ---- X (1)
Neutral - X (1)
Evil ---- X (1)

Race:
Human ---- XXXXXXXXXXXXXXXXXXXX (20)
Half-Elf - XXXXXXXXXXXX (12)
Elf ------ XX (2)
Gnome ---- XXXXXX (6)
Halfling - (0)
Dwarf ---- XXXXXX (6)
Half-Orc - XXX (3)

Class:
Fighter -- XX (2)
Barbarian - (-3)
Ranger --- XXX (3)
Monk ----- XXXXX (5)
Paladin -- X (1)
Cleric --- (0)
Mage ----- XXXXX (5)
Druid ---- XXXXX (5)
Thief ---- XXXXXXX (7)
Bard ----- XXXXXXXXXXXX (12)
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Old 07-05-2008, 08:29 PM   #10 (permalink)
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Chaotic Neutral Elf Bard

Alignment:
Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:


Detailed Results:

Alignment:
Law and Chaos:
Law ----- X (1)
Neutral - XXXX (4)
Chaos --- XXXXX (5)

Good and Evil:
Good ---- (0)
Neutral - X (1)
Evil ---- X (1)

Race:
Human ---- X (1)
Half-Elf - XXXXXXXXX (9)
Elf ------ XXXXXXXXXXXXXXXX (16)
Gnome ---- XXXXX (5)
Halfling - XXXXXXXXXXXX (12)
Dwarf ---- XXXX (4)
Half-Orc - XX (2)

Class:
Fighter -- X (1)
Barbarian - (-6)
Ranger --- XXXXXXXX (8)
Monk ----- XXXXXX (6)
Paladin -- (-1)
Cleric --- XXXXXXXXX (9)
Mage ----- XXXXXXXXXX (10)
Druid ---- XXXX (4)
Thief ---- XXXX (4)
Bard ----- XXXXXXXXXXXXXXXX (16)
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