According to some, Lenore for one, the auxiliary function should be the easiest function a type can describe. The dominant is far too imposing to let us see it from the outside and the other functions are too far down the ladder of unconsciousness.
So in the spirit of learning more about the functions, please could you give an overview of what exactly your 2nd function is, how and when you use it and perhaps activities others could do to achieve conscious use of it. Try to steer clear of textbook definitions that we've all heard and try to add something new. Even a stream of consciousness from the function is good.
I realise that we've more of some types than others and that some functions would get repeated, that's fine. But ISPs and ESJs, please feel welcome, you'd be like the highly prized trading card to the kid who already has eight copies of Ne.
So I'll start.
(You're welcome to write longer ones.)
Ever since a small child I've always wanted to use to my intelligence to make a mark on the world. This is why I spend hundreds of antisocial hours writing. Whenever I get a break from what I don't want to do the first thing I do is think about how and what to write next. I plan my weekend around it. As a result I can find myself in a fantasy world, but I've never thought what actually exists to be more important than what you can imagine. That's always been a given to me.
But I do find practical use for it. When I'm in a conversation I find tiresome I try to turn it on it's head. If somebody starts bleating to me about their uninteresting sexual conquests, I have no problem with pretending to take offence when I actually don't. "How dare you," I would say, "Why he's/she's a human being! Where is your honour?" Actively confusing people has also become a defence mechanism of mine.
Ways to achieve Nevarna: Write a first paragraph of a story and send it to a friend to add another and then have them send it back to you to write the next bit; the sillier the story the better. Work friends and I have compiled a portfolio of stupid stories almost two hundred pages long in the last couple of months.
Another way is to play a game of Scadden Skizzors. The rules are simple. Draw two stick figures representing you and another player. The person who starts has to kill the other one, for example draw a knife being thrown at the opposite player. The other person has two things to do. They must introduce something which saves their life and endangers the other's. For example, the knife is now attached to a boomerang which goes back to the former player. Now the first player must now save their life and endanger the other's. There are no other rules and no way of winning the game. Time travel, magic and rewriting of the universe's physical laws are all allowed, with at least some half-arsed attempt to reason it.