D&D5 (what I can tell from the player's handbook) looks more viable than 4. It's a better mix. Monks might even rock more; in Pathfinder, a lot of people get frustrated with monk, it's something you dip into in order to play some other class. *doh*
Pathfinder has a lot more options to it, I think; but that can be confusing to inexperienced players. It looks like D&D5 is still trying to fish the "new to RPGs" player market.