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Thread: Diplomacy/Intrigue/Lifeboats/Survivor - Your experience with these negotiation games?

  1. #1

    Default Diplomacy/Intrigue/Lifeboats/Survivor - Your experience with these negotiation games?

    Just thought I'd randomly throw this out just in case people have had any experiences with these type of games where creating alliances, king-making and backstabbing is part of the game.

    I've been thinking of purchasing some new board games and thought this would be an interesting mechanic. I've heard stories about it breaking friendships though. ^^'


    Maybe I'll regret it afterwards when I get all butthurt from all the Anti-Fe actions. >_>'

  2. #2
    insert random title here Array Randomnity's Avatar
    Join Date
    May 2007
    6w5 sp/sx


    I've been playing twilight imperium (sorta like risk for grownups nerds) a little bit in the last few months and that's definitely been a (fun) factor of the game, although not the main point at all. A bit of alliances, but mostly n-1 people ganging up on the 1 person who was about to win. Hasn't ruined any friendships yet, although I certainly see the potential, particularly if you like to play "dirty".
    -end of thread-

  3. #3
    Senior Member Array TenebrousReflection's Avatar
    Join Date
    Sep 2007
    4w5 sx/sp


    The important thing with a game like diplomacy is that you play it with other like minded players - it is very much a game for people that can compartmentalize their gaming experiences and enjoy being absolutely ruthless. There is a big difference in being competitive and playing to win and being a ruthless backstabber and enjoying playing with other people that can be equally ruthless. Any game can be played either way, but normal board games are meant to be competative, but not nescessarily ruthless, where diplomacy is meant to be played that way and if you are not playing it that way with other players who feel the same, you are not getting the intended experience it has to offer - a good game of diplomacy is more like a live action war based role playing game.

    The other games you mentioend I have not played, so I can not comment on them, but I have heard the names and none of the other ones you mentioend are ones I associate with the level of ruthlessness that is expected in Diplomacy (it is in a league of its own). After watching the brief review of intrigue, it looks like the kind of game that being ruthless and scheming is the intended way to play, and the consequences to other players may be more detrimental than in some games, but its more in the realm of games like 1830 or the Game of Thrones Card Game (both of which often get called "evil games" by my friends that don't enjoy ocasionaly stepping into the role of ruthless schemer). Although such games may not match the pure evil of Diplomacy done right, they can indeed result in hurt feelings when playied with players that don't appreciate that style of game play.

    Twilight Imperium is one I have not played in many years, but aside from length and depth of gameplay, it did not strike me as being in the "evil" catagory of games, but there are many gamers that simply don't enjoy games with a strong conflict element (I forget how much conflict in in Twilight Imperium, but I rememebr it being a "multiple paths to victory" type game), so once again, knowing the preferences of your friends you plan to play with is important.
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