Well, of course, everyone's tastes are different, but the concerns we've had in this thread are pretty consistent throughout the fanbase.I didn't really start watching the show until a couple weeks ago, when I bought the first season Blu-rays and watched the first half of the second season in a Sunday marathon on AMC. I think if you watch them back-to-back-to-back you get a very different sense of how the narrative works, vs. watching one episode every week. They all flow quite well. There's always a new predicament, a new motivation, a new revelation, etc. to keep the story advancing.
A lot of you seem to have been very annoyed at the first half of the second season ("The Walking Dead II: The Search for Sophia") because of a lack of "zombie apocalypse action". I don't get it! That's what separates The Walking Dead from the rest of the zombie productions ever done before! A zombie TV show has the freedom to explore characters to a depth and length you couldn't possibly do in a movie. The point of the show IS the human interactions and the shifts in motivations and alliances and petty politics and arguments and all that crap. It's exploring what people would do in that situation. The zombies are the backdrop, not the point.
I agree that the human interaction stuff is, or should be, the point of this show, but I detected a marked shift in tone between the very intense first season, in which we were presented with a scary, unpredictable new world where danger lurked around every corner and the outlook seemed impossibly bleak, and the focus was primarily on Rick's adjustment to it, as the main protagonist standing in for the viewer, and the first half of the second season. I'm going to start a new sentence now, b/c that one was getting way too long. The first half of season two ground to a screeching halt, action-wise, and became more of a soap opera, but the problem was, we still didn't have enough backstory for each character to really care about their family members getting killed or a love triangle or anything they were pushing in our direction. Then they introduced a bunch MORE characters to help our heroes wade through the molasses of the plot. If anything, I think the show was suffering from too many characters and not enough movement. If I wanted to watch interpersonal drama alone, I'd watch Days of our Lives. This show is supposed to be about the Zombie Apolcalypse, and we were getting a couple of zombies every couple of episodes, just to remind us that it was a zombie show.
Furthermore, many of the characters were getting whiny and annoying. Lori was bossy and self-centered. Carol was a depressed cipher. Dale was a self-righteous prig. T-Dog was non-existent. Shane was Rambo 2.0. Glenn and Maggie--ugh. We needed some fresh blood, so to speak, but not new characters to whine at each other--characters to introduce some danger and uncertainty, like the Philly Two. For pete's sake, we spent most of the last six episodes talking about Sophia and wondering where she was, when we weren't wondering what kind of a world Carl would grow up in and whether or not it's cool to raise a kid in this atmosphere. Only, you know what, writers? SHOW the choices he's having to make and let us wonder that.
Anyhoo, that's my take on it. I'll be back once I've watched this week. I've been encouraged by the last two eps.