Counter strike always felt slow and lame to me. When I was younger I'd played lots of team fortress on quake. On counter strike it felt like we all became snipers, and they were more about simulating and pretending to be in reality than have awesome intuitive gameplay.
I never found the attraction to starcraft either, though I know it is massive in the gaming world. Just didn't interest me like other games in the same genre.
GTA4 felt too scripted and lost most of the lets do random stuff and make anarchy that attracted me to earlier versions. Got boring very quickly.
hmmm.. I'll come back when I think of more .
Freude, schöner Götterfunken Tochter aus Elysium, Wir betreten feuertrunken, Himmlische, dein Heiligtum! Deine Zauber binden wieder Was die Mode streng geteilt; Alle Menschen werden Brüder, Wo dein sanfter Flügel weilt.
GTA games get boring. After you have capped a few hoes and blown shit up for a while it just gets meh. Halo didn't do much for me either. I didn't like the graphics. We can do better! Games, in general, have been boring me lately.
GTA sets you up in an interesting environment similar to reality except for one major advantage. You can't die and its not real, therefore, you're possibilities in a dull city is maxed up. It's a familiar environment but there's more exploration.
The only problem is that the sooner or later, the idea wanes. After hearing about the earliest GTA, I was god-excited. Now it just seems like a common situation. I bet the future is gonna be like that. Immortality may very well turn into a "common idea".
Most FPS if not all on any current console, Western games that star 30 something year old brown haired Caucasian males, Japanese games that star 15 year old effeminate Japanese boys, games that are movies, games that are movies, the entire Virtua Fighter franchise, WWII games which technically go under the first category, games with "really good stories" that aren't RPGs.