Since I am pretty sure I am not the only one that likes strategy games of any kind on this forum I am often wondering about this.
I know that every real strategist must think in "the end justifies the means" but I am still sure that there must be some personal preference in this matters .
So I am wondering which fractions do you prefer in RTS games Plus what exactly do you "do with" that fraction? IF someone wants to open a question about strategy games that are not RTS they are free to do so.
My first RTS was Dune2. Fraction : House Ordos
In first C&C I prefered GDI becuse of range and air units.
In tiberian sun : I have still prefered GDI simply becuse of air units. To be specific because of carryall.
In Tiberuim wars : I shifted to NOD because GDI has become too "massive".
While scrin simply lack the subtly.
In warcraft 1 and 2 I was human but in warcraft 3 I swiched to Night elf simply because of range, stealth, transformation and base mobility.
In Starcraft I was mostly Terran but I enjoyed playing as Protoss as well.
In later versions of Dune I am remained "loyal" to house Ordos.
When it comes to Red alert 1 I sided with the Allies. Same thing was with Red alert 2. However I liked Yuri as a fraction as well when it showed up.
In red alert 3 I am divided between Allies and The empire of the rising sun.
When it comes to SW : Empire at war I prefered overpowered Zann Consortium. So alternative was Rebelion.
In C&C generals : superweapon , airforce , stealth general.
Universe at war : Novus (because of obvious reasons)
So in general I think that my tactic can be discribed as " Drive the other guy insane" or "Everything works for me as long as I don't have to go into direct/fair fights "
What other people/types do when it comes to this ?