Quote:
Originally Posted by ptgatsby
That makes a lot of sense. Pretty hardcore!
The only question I have - I'm assuming this doesn't pull information at all from the game (game state). So healing, etc, isn't smart (ie: at (x%) heal), as it did with multi-botting.
If not, then that's a pretty awesome system to do. I'd probably enjoy setting up the system more than playing it o_O
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Haha, I know you would. I like the setting-up phase awesomely, too!

The Blizzard WoW API prevents from initiating or modifying any spells by any variables, including the game state.
It's more interesting to alter them by the game state (botting) but masking them as something else. Ya'know, you can program your own custom bots in at least one popular botting software